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- on exitFrame
- go(the frame)
- if rollOver(2) then
- set the movieRate of sprite 2 to 1
- else
- set the movieRate of sprite 2 to 0
- end if
- if rollOver(4) then
- set the movieRate of sprite 4 to 1
- else
- set the movieRate of sprite 4 to 0
- end if
- if rollOver(5) then
- set the movieRate of sprite 5 to 1
- else
- set the movieRate of sprite 5 to 0
- end if
- if (the mouseV > 120) and (the mouseH > 120) and (the mouseV < 440) and (the mouseH < 580) then
- cursor(200)
- set the locV of sprite 7 to the mouseV
- set the locH of sprite 7 to the mouseH
- updateStage()
- if the mouseDown then
- cursor(-1)
- go(the frame + 1)
- end if
- else
- cursor(-1)
- end if
- end
-